539s The Bizarre Evolution Of Sonic The Hedgehog | Pop Culture Decoded images and subtitles

Sonic the Hedgehog famouslywent through a drastic design changefor his first Hollywood film.Fans were so upset at this[screaming]that the filmmakers went back to the drawing boardand came up with a much more familiar design.But this wasn't the first time Sonicwent through some growing pains.So, how did we get from this to this?The story begins in 1990.♪ Sega ♪Artist Naoto Ohshima and programmer Yuji Nakawere tasked with creating a new mascot for Sega,a video-game company that was emergingas a popular contender to Nintendo.They held a competition within the company,which got them a bunch of characters to choose from,including this Teddy Roosevelt-looking manin pajamas who was ultimately usedas the basis for Sonic's nemesis, Dr. Eggman.Of 200-plus sketches submitted,this bunny rabbit in a bow tie was an early favorite.Naka imagined the rabbit picking up itemswith his ears and throwing them at enemies.You can easily see the rabbit's similarities to Sonic.Blue fur; big, round eyes;gloves; and pointy shoes.However, when programming a demo versionof the game with the rabbit, it was clear to Nakathat players would be pressingtoo many buttons to control him,so he and Ohshima went back to square one.They wanted a character that could useits own body as a weapon.Because the Sega mascotneeded to appeal to Americans,Ohshima took some designs to Central Parkand asked random New Yorkers what they thought.New Yorkers had a dog, a hedgehog,and the Teddy Roosevelt character to choose from,and they overwhelmingly chose the hedgehog.And his name was:Mr. Needlemouse.Needlemouse is the literal translationof the Japanese word for hedgehog.But, thankfully, that soon changed to Sonic,as Naka was keen on making a gamethat featured supersonic speed.Sonic's design was meant to be so simplethat he could be drawn by kids,similar to Mickey Mouse.Ohshima said that this simplicityallowed Sonic to "transcend race and gender."Sonic has rounded quills so he can ball upand pick up speed.He was given smooth blue furto match the color of Sega's logo.His shoes with the buckle were designedto be like something Michael Jackson would wear,and the red and white color schemewas inspired by the album coverof Michael Jackson's "Bad"and Santa Claus.He had one large eyeball with two black pupilsand a bean-shaped nose.He wore white gloves and socks,and his body parts were round and cartoonish.Then it came time to give Sonic a personality.Ohshima credited Sonic's cool "get it done" attitudeto former President Bill Clinton,as Sonic's mission in the first few gamesis to free woodland creatures from capture.Sonic also had an American girlfriend named Madonna,but an animal having a human love interestwas deemed too weird by Sega.More on this later.This version of Sonic the Hedgehogproved to last throughout most of the '90s.While Sonic's first game came out in 1991,the character's first appearancewas in a racing game called Rad Mobile.He was the ornament on the rearview mirror,a miniature version of the classic '90s style.Sonic went on to star in a number of sequelsand spinoffs, like Sonic Spinball.While Sonic's head-to-body ratiowas changed from Sonic the Hedgehogto Sonic the Hedgehog 2,his basic design stayed the same.This version of Sonic was also featuredin two popular TV shows at the time,"Adventures of Sonic the Hedgehog"and "Sonic the Hedgehog,"as well as a series of comicsfrom publisher Archie Comics.Sonic wouldn't see a truly major design changeuntil 1998, with the release of Sonic Adventureon the Sega Dreamcast.Sonic Adventure marks the first gamethat features a modern Sonic.Artist Yuji Uekawa was in charge of his makeover,and because of the Dreamcast'snew technical abilities, he found himselfwith many challenges to overcome.For instance, for most Sonic gamesbefore Sonic Adventure,Sonic is seen from the side.This time, though, the camera was behind him.It was clear to Uekawa that Sonic's proportionshad to change so you could see his body more clearly.His quills became sharper and doubled in size.His nose, arms, and legs got longer.Overall, he became more angular and less round,and he lost his potbelly.Sonic's smooth blue furbecame a darker shade of blue,and his eyes became greento contrast with his skin.Uekawa cites Akira Toriyama'sline calligraphy as his influence.Toriyama is famous for having createdthe characters for "Dragon Ball Z"and is the reason this new Sonic looked,as Uekawa has said,more "graffiti-" or "street"-like.Sonic was no longer cute.He was cool.To double down on this new Western coolness,Sonic Adventure 2 in 2001 gave Sonic shoesthat looked more like American sneakers.Much like the old version of Sonic,this new version was featured in peripheralTV shows and comics.Sonic games since then haven't delineatedtoo much on his design.In 2006, however, Yuji Naka wanted to createa Sonic game with a more realistic tone.The game, simply called Sonic the Hedgehog,reintroduced the concept of anotherhuman love interest for Sonic.Elise is a princess who has a secret powerthat Dr. Eggman wants to exploit.Sonic saves her time and time again.Because Sonic had to interact with Elise,a full-sized human,they made him slightly taller and more mature.That game, let alone that relationship,was seen as a huge failure and prompted Segato return to a lighter tone for Sonic games.A 2008 game called Sonic Unleashedintroduce a "werehog" version of Sonicin which he became furry and muscular.And the Sonic Boom franchise launched in 2014.To make Sonic look more like what audiencesrecognize in a hero, art director Bob Rafeigave him bandages, tattered hair, and a scarf.This design gave us another radical deviationfrom the traditional Sonic designin that this version had blue armsinstead of flesh-colored ones.This franchise is seen as an outlierin terms of Sonic's appearance, though,as the modern Sonic is still being usedin other games and media.That leads us to "Sonic the Hedgehog,"the film produced by Paramount Pictures.Initially, the designers for the filmcreated a Sonic that was supposed to resemblea realistic hedgehog.The eyes were small.He had creepy, humanlike teethand generally looked like a small child in a onesie.It was a disaster.Sonic fans hated the design so muchthat director Jeff Fowler promised he would change itto better reflect Sega's modern version of Sonic.Paramount released a new, updated trailer in early 2020.The revamped Sonic looks much better,but there are still a few differences.The biggest one is his eyes.Paramount's version of Sonic has two eyeballs,whereas Sega's version famouslyonly has one with two pupils.His arms are blue, like the Sonic Boom version,and the new design also fades Sonic's blue furinto his tan mouth for a slightly morerealistic depiction.In the movie he has noticeable fur,versus the smooth skin on Sega's version of Sonic.Paramount also gave its Sonicsome cool new sneakerssimilar to the ones seen in Sonic Adventure 2.Overall, Paramount's version seems to bea combination of all the Sonics we've seen thus farwhile sticking mostly to the '90s aesthetic.Sonic has come a long way from Teddy Rooseveltand rabbits to the live-action form we see today.But the latest backlash just goes to showthat fans prefer the Sonic they grew up with in the '90sand that change isn't always a good thing.

The Bizarre Evolution Of Sonic The Hedgehog | Pop Culture Decoded

The classic Sega character Sonic the Hedgehog went through big changes during the making of Paramount’s upcoming film starring Ben Schwartz, Jim Carrey, and James Marsden. After his first design was revealed, fans were so angry that director Jeff Fowler promised to fix Sonic, pushing back the release date by four months. However, this isn’t the first time Sonic has undergone big design changes. From 1991 to now, Sonic has evolved from a Disney-esque woodland creature to a cool, suave, westernized bad boy. Watch to find out how. MORE POP CULTURE DECODE CONTENT: All The 'Sonic The Hedgehog' Design Changes They Made For The Live Action Film | Pop Culture Decoded www.youtube.com/watch. The Ending Of 'Parasite' Explained | Pop Culture Decoded www.youtube.com/watch. What You Need To Know To Make Sense Of 'Cats' | Pop Culture Decoded www.youtube.com/watch. ------------------------------------------------------ #Sonic #Movies #PopCultureDecoded Insider is great journalism about what passionate people actually want to know. That’s everything from news to food, celebrity to science, politics to sports and all the rest. It’s smart. It’s fearless. It’s fun. We push the boundaries of digital storytelling. Our mission is to inform and inspire. Subscribe to our channel and visit us at: www.insider.com Insider on Facebook: www.facebook.com/insider/ Insider on Instagram: www.instagram.com/insider/ Insider on Twitter: twitter.com/thisisinsider Insider on Snapchat: www.snapchat.com/discover/Insider/4020934530 Insider on Amazon Prime: www.amazon.com/v/thisisinsider Insider on TikTok: www.tiktok.com/@insider Insider on Dailymotion: www.dailymotion.com/INSIDER ------------------------------------------------------ The Bizarre Evolution Of Sonic The Hedgehog | Pop Culture Decoded
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< start="2.29" dur="1.99">Sonic the Hedgehog famously>

< start="4.28" dur="2.241">went through a drastic design change>

< start="6.521" dur="1.725">for his first Hollywood film.>

< start="8.246" dur="2.71">Fans were so upset at this>

< start="10.956" dur="2.344">[screaming]>

< start="13.3" dur="2.56">that the filmmakers went back to the drawing board>

< start="15.86" dur="3.46">and came up with a much more familiar design.>

< start="19.32" dur="1.99">But this wasn't the first time Sonic>

< start="21.31" dur="1.99">went through some growing pains.>

< start="23.3" dur="3.353">So, how did we get from this to this?>

< start="28.08" dur="3.24">The story begins in 1990.>

< start="31.32" dur="1.902">♪ Sega ♪>

< start="33.222" dur="3.658">Artist Naoto Ohshima and programmer Yuji Naka>

< start="36.88" dur="3.32">were tasked with creating a new mascot for Sega,>

< start="40.2" dur="2.02">a video-game company that was emerging>

< start="42.22" dur="2.54">as a popular contender to Nintendo.>

< start="44.76" dur="2.72">They held a competition within the company,>

< start="47.48" dur="2.74">which got them a bunch of characters to choose from,>

< start="50.22" dur="2.3">including this Teddy Roosevelt-looking man>

< start="52.52" dur="2.54">in pajamas who was ultimately used>

< start="55.06" dur="3.85">as the basis for Sonic's nemesis, Dr. Eggman.>

< start="58.91" dur="2.72">Of 200-plus sketches submitted,>

< start="61.63" dur="3.71">this bunny rabbit in a bow tie was an early favorite.>

< start="65.34" dur="2.6">Naka imagined the rabbit picking up items>

< start="67.94" dur="2.89">with his ears and throwing them at enemies.>

< start="70.83" dur="3.712">You can easily see the rabbit's similarities to Sonic.>

< start="74.542" dur="3.09">Blue fur; big, round eyes;>

< start="77.632" dur="2.128">gloves; and pointy shoes.>

< start="79.76" dur="2.663">However, when programming a demo version>

< start="82.423" dur="2.717">of the game with the rabbit, it was clear to Naka>

< start="85.14" dur="1.377">that players would be pressing>

< start="86.517" dur="2.013">too many buttons to control him,>

< start="88.53" dur="2.62">so he and Ohshima went back to square one.>

< start="91.15" dur="1.82">They wanted a character that could use>

< start="92.97" dur="2.13">its own body as a weapon.>

< start="95.1" dur="1.666">Because the Sega mascot>

< start="96.766" dur="2.084">needed to appeal to Americans,>

< start="98.85" dur="2.67">Ohshima took some designs to Central Park>

< start="101.52" dur="2.56">and asked random New Yorkers what they thought.>

< start="104.08" dur="2.57">New Yorkers had a dog, a hedgehog,>

< start="106.65" dur="2.61">and the Teddy Roosevelt character to choose from,>

< start="109.26" dur="2.613">and they overwhelmingly chose the hedgehog.>

< start="112.73" dur="1.391">And his name was:>

< start="115.155" dur="1.925">Mr. Needlemouse.>

< start="117.08" dur="2.18">Needlemouse is the literal translation>

< start="119.26" dur="2.46">of the Japanese word for hedgehog.>

< start="121.72" dur="3.2">But, thankfully, that soon changed to Sonic,>

< start="124.92" dur="2.06">as Naka was keen on making a game>

< start="126.98" dur="2.417">that featured supersonic speed.>

< start="129.397" dur="2.443">Sonic's design was meant to be so simple>

< start="131.84" dur="2.28">that he could be drawn by kids,>

< start="134.12" dur="1.59">similar to Mickey Mouse.>

< start="135.71" dur="1.89">Ohshima said that this simplicity>

< start="137.6" dur="3.16">allowed Sonic to "transcend race and gender.">

< start="140.76" dur="2.91">Sonic has rounded quills so he can ball up>

< start="143.67" dur="1.29">and pick up speed.>

< start="144.96" dur="2.302">He was given smooth blue fur>

< start="147.262" dur="2.118">to match the color of Sega's logo.>

< start="149.38" dur="2">His shoes with the buckle were designed>

< start="151.38" dur="2.82">to be like something Michael Jackson would wear,>

< start="154.2" dur="1.61">and the red and white color scheme>

< start="155.81" dur="1.81">was inspired by the album cover>

< start="157.62" dur="1.933">of Michael Jackson's "Bad">

< start="159.553" dur="1.566">and Santa Claus.>

< start="161.119" dur="3.331">He had one large eyeball with two black pupils>

< start="164.45" dur="1.982">and a bean-shaped nose.>

< start="166.432" dur="1.828">He wore white gloves and socks,>

< start="168.26" dur="3.09">and his body parts were round and cartoonish.>

< start="171.35" dur="2.96">Then it came time to give Sonic a personality.>

< start="174.31" dur="3.37">Ohshima credited Sonic's cool "get it done" attitude>

< start="177.68" dur="2.083">to former President Bill Clinton,>

< start="182.82" dur="2.09">as Sonic's mission in the first few games>

< start="184.91" dur="2.65">is to free woodland creatures from capture.>

< start="187.56" dur="3.54">Sonic also had an American girlfriend named Madonna,>

< start="191.1" dur="2.41">but an animal having a human love interest>

< start="193.51" dur="2.775">was deemed too weird by Sega.>

< start="196.285" dur="1.531">More on this later.>

< start="197.816" dur="1.904">This version of Sonic the Hedgehog>

< start="199.72" dur="2.62">proved to last throughout most of the '90s.>

< start="202.34" dur="3.35">While Sonic's first game came out in 1991,>

< start="205.69" dur="1.69">the character's first appearance>

< start="207.38" dur="2.53">was in a racing game called Rad Mobile.>

< start="209.91" dur="2.46">He was the ornament on the rearview mirror,>

< start="212.37" dur="2.87">a miniature version of the classic '90s style.>

< start="215.24" dur="2.55">Sonic went on to star in a number of sequels>

< start="217.79" dur="2.193">and spinoffs, like Sonic Spinball.>

< start="221.1" dur="1.97">While Sonic's head-to-body ratio>

< start="223.07" dur="1.89">was changed from Sonic the Hedgehog>

< start="224.96" dur="1.84">to Sonic the Hedgehog 2,>

< start="226.8" dur="3.08">his basic design stayed the same.>

< start="229.88" dur="2.05">This version of Sonic was also featured>

< start="231.93" dur="2.65">in two popular TV shows at the time,>

< start="234.58" dur="2.04">"Adventures of Sonic the Hedgehog">

< start="236.62" dur="2.12">and "Sonic the Hedgehog,">

< start="238.74" dur="1.71">as well as a series of comics>

< start="240.45" dur="2.308">from publisher Archie Comics.>

< start="242.758" dur="2.772">Sonic wouldn't see a truly major design change>

< start="245.53" dur="3.48">until 1998, with the release of Sonic Adventure>

< start="249.01" dur="1.54">on the Sega Dreamcast.>

< start="250.55" dur="2.18">Sonic Adventure marks the first game>

< start="252.73" dur="2.142">that features a modern Sonic.>

< start="257.6" dur="3.287">Artist Yuji Uekawa was in charge of his makeover,>

< start="260.887" dur="1.443">and because of the Dreamcast's>

< start="262.33" dur="2.49">new technical abilities, he found himself>

< start="264.82" dur="2.24">with many challenges to overcome.>

< start="267.06" dur="2.27">For instance, for most Sonic games>

< start="269.33" dur="1.783">before Sonic Adventure,>

< start="271.113" dur="2.125">Sonic is seen from the side.>

< start="273.238" dur="3.032">This time, though, the camera was behind him.>

< start="276.27" dur="2.92">It was clear to Uekawa that Sonic's proportions>

< start="279.19" dur="3.63">had to change so you could see his body more clearly.>

< start="282.82" dur="3.59">His quills became sharper and doubled in size.>

< start="286.41" dur="3.28">His nose, arms, and legs got longer.>

< start="289.69" dur="3.91">Overall, he became more angular and less round,>

< start="293.6" dur="1.89">and he lost his potbelly.>

< start="295.49" dur="1.616">Sonic's smooth blue fur>

< start="297.106" dur="2.014">became a darker shade of blue,>

< start="299.12" dur="1.716">and his eyes became green>

< start="300.836" dur="1.85">to contrast with his skin.>

< start="302.686" dur="2.334">Uekawa cites Akira Toriyama's>

< start="305.02" dur="2.42">line calligraphy as his influence.>

< start="307.44" dur="1.93">Toriyama is famous for having created>

< start="309.37" dur="2.06">the characters for "Dragon Ball Z">

< start="311.43" dur="2.34">and is the reason this new Sonic looked,>

< start="313.77" dur="1.666">as Uekawa has said,>

< start="315.436" dur="2.644">more "graffiti-" or "street"-like.>

< start="318.08" dur="2.399">Sonic was no longer cute.>

< start="320.479" dur="1.375">He was cool.>

< start="321.854" dur="3.046">To double down on this new Western coolness,>

< start="324.9" dur="3.95">Sonic Adventure 2 in 2001 gave Sonic shoes>

< start="328.85" dur="2.63">that looked more like American sneakers.>

< start="331.48" dur="2.15">Much like the old version of Sonic,>

< start="333.63" dur="2.16">this new version was featured in peripheral>

< start="335.79" dur="1.693">TV shows and comics.>

< start="338.36" dur="2.69">Sonic games since then haven't delineated>

< start="341.05" dur="1.93">too much on his design.>

< start="342.98" dur="3.64">In 2006, however, Yuji Naka wanted to create>

< start="346.62" dur="2.45">a Sonic game with a more realistic tone.>

< start="349.07" dur="2.78">The game, simply called Sonic the Hedgehog,>

< start="351.85" dur="2.282">reintroduced the concept of another>

< start="354.132" dur="2.158">human love interest for Sonic.>

< start="356.29" dur="2.79">Elise is a princess who has a secret power>

< start="359.08" dur="2.67">that Dr. Eggman wants to exploit.>

< start="361.75" dur="2.75">Sonic saves her time and time again.>

< start="364.5" dur="2.68">Because Sonic had to interact with Elise,>

< start="367.18" dur="1.741">a full-sized human,>

< start="368.921" dur="3.083">they made him slightly taller and more mature.>

< start="383.6" dur="2.92">That game, let alone that relationship,>

< start="386.52" dur="3.12">was seen as a huge failure and prompted Sega>

< start="389.64" dur="3.133">to return to a lighter tone for Sonic games.>

< start="392.773" dur="3.127">A 2008 game called Sonic Unleashed>

< start="395.9" dur="2.98">introduce a "werehog" version of Sonic>

< start="398.88" dur="2.56">in which he became furry and muscular.>

< start="401.44" dur="3.24">And the Sonic Boom franchise launched in 2014.>

< start="404.68" dur="2.31">To make Sonic look more like what audiences>

< start="406.99" dur="3.14">recognize in a hero, art director Bob Rafei>

< start="410.13" dur="4.42">gave him bandages, tattered hair, and a scarf.>

< start="414.55" dur="2.76">This design gave us another radical deviation>

< start="417.31" dur="2.23">from the traditional Sonic design>

< start="419.54" dur="2.21">in that this version had blue arms>

< start="421.75" dur="2.16">instead of flesh-colored ones.>

< start="423.91" dur="2.58">This franchise is seen as an outlier>

< start="426.49" dur="2.1">in terms of Sonic's appearance, though,>

< start="428.59" dur="2.367">as the modern Sonic is still being used>

< start="430.957" dur="2.293">in other games and media.>

< start="433.25" dur="2.08">That leads us to "Sonic the Hedgehog,">

< start="435.33" dur="2.39">the film produced by Paramount Pictures.>

< start="437.72" dur="2.06">Initially, the designers for the film>

< start="439.78" dur="2.337">created a Sonic that was supposed to resemble>

< start="442.117" dur="2.413">a realistic hedgehog.>

< start="444.53" dur="1.625">The eyes were small.>

< start="446.155" dur="2.675">He had creepy, humanlike teeth>

< start="448.83" dur="3.13">and generally looked like a small child in a onesie.>

< start="451.96" dur="1.77">It was a disaster.>

< start="453.73" dur="2.88">Sonic fans hated the design so much>

< start="456.61" dur="2.94">that director Jeff Fowler promised he would change it>

< start="459.55" dur="3.23">to better reflect Sega's modern version of Sonic.>

< start="462.78" dur="4.32">Paramount released a new, updated trailer in early 2020.>

< start="467.1" dur="2.54">The revamped Sonic looks much better,>

< start="469.64" dur="1.85">but there are still a few differences.>

< start="471.49" dur="2.23">The biggest one is his eyes.>

< start="473.72" dur="3.18">Paramount's version of Sonic has two eyeballs,>

< start="476.9" dur="1.783">whereas Sega's version famously>

< start="478.683" dur="2.322">only has one with two pupils.>

< start="482.04" dur="3.28">His arms are blue, like the Sonic Boom version,>

< start="485.32" dur="3.09">and the new design also fades Sonic's blue fur>

< start="488.41" dur="2.56">into his tan mouth for a slightly more>

< start="490.97" dur="1.72">realistic depiction.>

< start="492.69" dur="2.35">In the movie he has noticeable fur,>

< start="495.04" dur="3.43">versus the smooth skin on Sega's version of Sonic.>

< start="498.47" dur="1.89">Paramount also gave its Sonic>

< start="500.36" dur="1.883">some cool new sneakers>

< start="502.243" dur="3.027">similar to the ones seen in Sonic Adventure 2.>

< start="505.27" dur="2.49">Overall, Paramount's version seems to be>

< start="507.76" dur="3.3">a combination of all the Sonics we've seen thus far>

< start="511.06" dur="2.98">while sticking mostly to the '90s aesthetic.>

< start="514.04" dur="2.81">Sonic has come a long way from Teddy Roosevelt>

< start="516.85" dur="3.72">and rabbits to the live-action form we see today.>

< start="520.57" dur="2.66">But the latest backlash just goes to show>

< start="523.23" dur="3.48">that fans prefer the Sonic they grew up with in the '90s>

< start="526.71" dur="2.792">and that change isn't always a good thing.>